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Installing in Windows 2000 or Windows XP

Installation of the Control Manager in Windows 2000 or Windows XP is straightforward but YOU MUST BE LOGGED IN AS AN ADMINISTRATOR OR BELONG TO A GROUP THAT HAS ADMINISTRATIVE PRIVILEGES to install the OEM Mapper. This includes running the Setup program, installing the Control Manager Drivers, and and plugging the device in for the first time.

There are three basic phases to the installation:

1. Plug in all your CH USB devices. They will normally be recognized as standard HID devices. See the notes below on installing the USB devices for some info on the best way to do this.

2. Run the Setup.exe program from the distribution disk is run to copy the files and set up the folders and registry entries that the Control Manager requires. This will also install the necessary drivers.

3. Run the ChCtlMgr.exe program that is installed in the Control Manager program group to calibrate and configure your controllers.

Installation Options

There are several options offered during the installation process. These can be selected during the initial install or can be added after the installation is complete. See the section on Installation Options for more information.

Adding Devices After Installation

You can add new CH USB devices at any time by just plugging them in. They will not immediately be recognized by the Control Manager however, and will initially be installed as Windows "HID-compliant game controller"s. They must be updated to use the Control Manager. The Control Manager will handle this automatically when you run the calibration applet from within the Control Manager GUI. At the beginning of the calibration process, the Control Manager scans for any new arrivals and updates their drivers as necessary. This must be carried out from within the Control Manager GUI. While it normally makes no difference whether you calibrate from the Control Manager GUI or run the applet from the Control Panel Game Controllers applet, the initial calibration for a late arrival must be done from the GUI for the update to occur.

Notes on Installing the USB Devices

Installing the USB devices is basically just a matter of plugging them in. The PnP system will recognize them and they'll install in essentially same manner as any other USB device. You will probably be prompted for your Windows disk, and you may receive dialogs telling you that you have later versions of certain files already on your system and asking if you want to keep those. Always say "Yes" to these, that you do want to keep the older files. This usually results due to an upgrade to DirectX putting later versions of the joystick system files, etc. on your system than those that were originally shipped with Windows and you do want to keep them.

Plug in all the CH devices that you wish to keep connected. If you have multiple devices that you want to connect at one time, it's a good idea to pick a port for each device and always use that port with that device. Windows creates devices based on device type and port combination, switching ports forces Windows to run the "New Hardware Found" dialog and create a new device, so keeping the number of port-device combinations that you use to a minimum reduces the number of times this will occur.

If you're using pedals and/or throttle along with more than one primary controller, perhaps you've a FlightSim Yoke for civilian sims and a FighterStick for combat sims, pick ports for the pedals/throttle and plug those in first. Then use another port as your primary controller port where you plug in the yoke or stick as necessary. This will, again, minimize the number of New Hardware dialogs you'll need to deal with.