Installing in Windows 2000 or Windows XP
Installation of the Control Manager in Windows 2000 or Windows XP is straightforward but
YOU MUST BE LOGGED IN AS AN ADMINISTRATOR OR BELONG TO A GROUP THAT
HAS ADMINISTRATIVE PRIVILEGES to install the OEM Mapper. This includes
running the Setup program, installing the Control Manager Drivers, and
and plugging the device in for the first time.
There are three basic phases to the installation:
1. Plug in all your CH USB devices. They will normally be recognized
as standard HID devices. See the notes below on installing the USB devices
for some info on the best way to do this.
2. Run the Setup.exe program from the distribution disk is run to copy
the files and set up the folders and registry entries that the Control Manager
requires. This will also install the necessary drivers.
3. Run the ChCtlMgr.exe program that is installed in the Control Manager
program group to calibrate and configure your controllers.
Installation Options
There are several options offered during the installation process. These
can be selected during the initial install or can be added after the
installation is complete. See the section on
Installation Options for more information.
Adding Devices After Installation
You can add new CH USB devices at any time by just plugging them in. They
will not immediately be recognized by the Control Manager however, and will
initially be installed as Windows "HID-compliant game controller"s. They
must be updated to use the Control Manager. The Control Manager will handle
this automatically when you run the calibration applet from within the
Control Manager GUI. At the beginning of the calibration process, the Control
Manager scans for any new arrivals and updates their drivers as necessary.
This must be carried out from within the Control Manager GUI. While it normally
makes no difference whether you calibrate from the Control Manager GUI or
run the applet from the Control Panel Game Controllers applet, the initial
calibration for a late arrival must be done from the GUI for the update to
occur.
Notes on Installing the USB Devices
Installing the USB devices
is basically just a matter of plugging them in. The PnP system will
recognize them and they'll install in essentially same manner as any
other USB device. You will probably be prompted for your Windows disk, and
you may receive dialogs telling you that you have later versions of certain
files already on your system and asking if you want to keep those. Always
say "Yes" to these, that you do want to keep the older files. This usually
results due to an upgrade to DirectX putting later versions of the joystick
system files, etc. on your system than those that were originally shipped
with Windows and you do want to keep them.
Plug in all the CH devices that you wish to keep connected. If you have
multiple devices that you want to connect at one time, it's a good idea
to pick a port for each device and always use that port with that device.
Windows creates devices based on device type and port combination, switching
ports forces Windows to run the "New Hardware Found" dialog and create a
new device, so keeping the number of port-device combinations that you
use to a minimum reduces the number of times this will occur.
If you're using pedals and/or throttle along with more than one primary
controller, perhaps you've a FlightSim Yoke for civilian sims and a
FighterStick for combat sims, pick ports for the pedals/throttle and plug
those in first. Then use another port as your primary controller port
where you plug in the yoke or stick as necessary. This will, again,
minimize the number of New Hardware dialogs you'll need to deal with.