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Control Manager GUI

As described previously, the Control Manager operates by allowing you to define the relationship between the axes and buttons on your real CH controllers and the axes and buttons on the Control Manager Devices that Windows sees. Additionally, you can program the buttons or axes to send characters or to control the mouse. This definition is done via a "map" file. The primary function of the Control Manager GUI is to define the map and what function each axis or button on your controllers will have. The GUI also gives you control over the Control Manager itself and provides facilities for switching modes, calibration, etc. as well as the map-creation functions. This section describes the GUI and the available functions in detail.

Starting the GUI

Sart the Control Manager GUI is only a matter of running the CHCtlMgr.exe file that was installed when you installed the Control Manager. This is available via the "Start" button. Click the Start button, select "Programs". Assuming you took the default Program Group during the installation, you can access the GUI by clicking the "Start" button, selecting "Programs" then working your way through:

CH Products -> Control Manager -> CHCtlMgr.exe

You can also create a shortcut to the EXE file. By default, it's located in the:

\Program Files\CH Products\Control Manager

folder but if you chose a different location during installation, then that's where you will find it. The shortcut can be created on the desktop and (optionally) dragged down onto the task bar for convenient access. The GUI can also be started from the CMCC if you're using that utility. See the CMCC Users Guide for more information.

If you are new to the Control Manager, the GUI screen may seem a little confusing when it initially starts. Only the buttons at the top are visible and most of those are disabled. This is because no controllers have been added to the map and so there's not much that the GUI can do. Things will liven up a bit once at least one controller has been added. Have a look at the Adding Controllers section for more information on how to do this.

Getting Help

This guide is always available while you're working with the Control Manager GUI. You can access it by clicking the "Help" button at the top of the screen:


Additional help on any item on the main GUI screen is also available by first clicking the "What's This?" button:


The button will "stick down" and you can then left-click on the item that you want help on. This will bring up a popup box with a brief explanation of what that item does. At the bottom of the popup screen is a [More Info] link. Clicking on that will bring you to the section of this guide where the selected item is discussed. Clicking anywhere else will simply close the popup box and allow the "What's This?" button to return to its normal position. For help on another item, you need to click the "What's This?" button again. For more information on using the available help, see the section on Help Buttons.

Character Suppression

One thing that may be a little misleading when you're first starting out is the fact that when the GUI is active any characters that are sent as a result of the Map file being active will be suppressed. This is done so that if you download a map and then click a button, it won't inadvertently enter the character into your map. It's mentioned here since downloading a map and may actually be successful and still not generate visible characters, which could be misleading.

The suppression is not in effect when either the KeyTest applet is active or when the primary GUI screen does not have Windows "focus". This is done so that the KeyTest applet is usable and so that if you switch over to some other application, NotePad for example, characters you send with the Control Manager will be generated normally. It's only when the GUI itself has the system focus that the suppression is in effect.